Transitioning to Runeterra from Hearthstone

Disclaimer: This is really long.  Thanks to SonzeySpace for his help. TLDR: Runeterra has some similarities and many differences from Hearthstone that truly makes this game unique but just as fun. This is meant to be a helpful guide to new players coming from hearthstone but has plenty of info to new players in general. […]

A guide into the new leader abilities in Gwent (Patch 6.1)

Introduction Patch 6.1 introduced 6 new leader abilities to Gwent, one for each faction. Monsters: Overwhelming Hunger Nilfgaard: Imposter Northern Realms: Uprising Scoia’tael: Mahakam Forge Skellige: Blaze of Glory Syndicate: Hidden Cache We will analyze each of the new leader abilities in the common “Alphabet…” cycle style, providing strategy guide, provisional leader ratings and example […]

The Alphabet of Factions and Leaders: SYNDICATE

Mechanics Overview Due to its uniqueness, Syndicate is by far the richest faction in terms of mechanics in Gwent . Coins The most characteristic feature of Syndicate is operating with coins, which gives additional flexibility and carryover possibilities, while usually lowering consistency due to spending issues.  Coins are a kind of external resource, that may […]

The Alphabet of Factions and Leaders: SCOIA’TAEL

Mechanics Overview Harmony Harmony is a special tag associated with some Scoia’tael units. Unit with Harmony boosts self by 1, whenever you play a Scoia’tael unit with primary category not present at your side of the board. There are 5 bronze units with Harmony tag, 3 golds, and 1 spell spawning two Harmony engines: Water […]

The Alphabet of Factions and Leaders: NILFGAARD

Mechanics Overview Assimilate Assimilate is original Nilfgaard mechanic in Gwent. Whenever you play a card that is not from your starting decks, unit with Assimilate tag gets boosted. There are 4 bronze Assimilate engines and 3 golds: Bronzes: Ard Feiann Heavy Cavalry, Ducal Guard, Slave Hunter, Imperial Diviner Golds: Glynnis aep Loernach, Van Moorlehem Cupbearer, […]