The growing size of Gwent Pro Ladder is an issue raised quite often recently. Some players argue that too generous system of gaining ranks is responsible for lowering of gameplay level and making ‘Pro Ladder player’ title pretty irrelevant. Others raise that greater number of players leads to shorter queue times and greater variety on every fMMR level.
However, the purpose of this article is rather to answer the question ‘how?’ Pro Ladder expands than to take part in this discussion. While sometimes various assessments of Pro Ladder size at the end of the season are available thanks to the members of the community, the knowledge is definitely incomplete and non-systematic (EDIT: Actually there is very good and systematic article on final pro ladder sizes written by sepro). Does Pro Ladder expand in time linearly, exponentially or maybe in a different, irregular way? Are there some local effects, like increased grind during late season? Could you confidently model Pro Ladder expansion, so that you can predict how it would evolve next season? That’s are all questions a real geek asks and we would try to answer all of them.
We won’t try to be really exact here. The data sources used are Gwent Masters Ratings website (first days after expansion) and positions of ‘legacyprepkekw’ player in time from 10th day of the season up to the end. First Pro Ladder read was done roughly at 22:00 CET on the first day of the season. Days as well as new players are counted with respect to this first call. Let’s start then.
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